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EVE Online

Right-click gone, Commander!

EVE has many great features that are easy to take for granted. Being able to view ships from an incredible range of angles and distances is one. The easy-to-access existence of Singularity is another. These and others are features that may seem relatively unimportant in the day-to-day life of a typical star-surfing buccaneer, but together they make producing a magazine like EON a lot easier that it might be if EVE was some other game. Unfortunately, one of those oh-so-useful features has recently – and very inexplicably – disappeared.

Ironically, before the recent Incursion 1.1 release, when we had those ugly old circa 2003 character portraits, it was possible to go in-game, search for and read up on a character (another great EON-friendly feature) and save their character portrait at a decent enough size (1024×1024) to be featured in the magazine. However, now that we have the ability to create stunningly detailed and life-like new avatars, each one a potential magazine centerfold (shirt or no shirt), there’s now no way to get their likeness from the game to the page at any size larger than 512×512. Yes maths fans! That’s half the size they were before! (Edit: No, wait, half of half!)

Unless the right-click “save as” feature is re-instated quickly, character images are going to be less prominent in the magazine than they were before, which would be a little sad for EVE’s official magazine when we want to be shouting about all the beautiful people who will soon be walking about. Here’s hoping the patchnotes for 1.1.3 are already being drafted.



5 thoughts on “Right-click gone, Commander!

  1. Is it possible to get a high-res image using the eve image api and the user’s name?

    Posted by James (Jim Luc) | January 28, 2011, 1:01 am
  2. Technically, 512×512 is a quarter of the size. :P

    I’d also noticed – and grumbled – about this before. The lack of tattoos have led some of us more entrepreneurial Matari to ‘Photoshop’ them back on, and if you’ve ever worked on a small source file, you know that a right pain in the arse that process can be!

    Posted by Kala | January 28, 2011, 2:05 am
  3. Kala beat me to it. 512×512 is 1/4 of 1024×1024, the same as 1×1 is 1/4 of 2×2.

    Posted by Casiella Truza | January 28, 2011, 4:03 am
  4. That would explain why they don’t let me do the budgets :)

    Posted by Zapatero | January 28, 2011, 9:27 am
  5. So the difference now is the portraits are rendered server side and saved to disk. Which means 4 x the CPU and storage requirements.

    I agree though, with all this new good looking artwork they should give the option to view an ultra high res pic.

    Posted by Caidos | February 3, 2011, 11:58 pm

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